Can We Say Adios To Old Tech?

JESS MUSCAT

nintendo through the years

It’s quite common for people to have old tech lying around that they still frequently use. I personally still have my Gameboy Advance that I will occasionally pick up, if my boredom is that real. I’m sure there are better versions of the games on the AppStore that I could play, but the nostalgia of it all makes it worth keeping. As technology continues to evolve, we have come to understand that nostalgia is a very strong emotion. I have found this recent forum talking all about keeping old games and devices for the sake of old memories. Bröcker (2015) believes that “no matter how high-tech the Oculus Rifts, Microsoft Kinects, IBM Watson or 3D printers become, there is a love for the mechanics of a pocketwatch and the auditory staccato of a typewriter keyboard”.

This video goes through the specs and design features of every ‘successful’ iPad Apple has…

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3 thoughts on “Can We Say Adios To Old Tech?

  1. Oh wow it just so happens I have a lot of information with regards to this topic (especially in relation to videogame tech history). Videogames have a very serious (and in many ways unique) problem and challlenge when it comes to archiving and sustaining it’s own history. I think your comparison between the Gameboy Advance and the app store is actually a more interesting one that you think.
    There are many Gameboy games that get (illegally I might add) released on the app store but many people don’t like them because they weren’t designed with the phone hardware in mind. So they ‘feel’ wrong, and it changes what the game is on some level.

    As a side note, I wonder if the way games slightly change as they are played on different hardware could be compared with the idea of human consciousness being transferred to new, mechanized bodies?

    Anyway, I did a prezi last year on our different relationships with old game tech that might be of interest/use to your studies here: https://flogmyblogwasalreadytaken.wordpress.com/2015/10/31/the-stories-of-physical-games-and-us/

    I’d also recommend looking into some of those sources that talk about the unique challenges of video game archiving. There is honestly a lot to think about here.

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  2. Oh man, it’s SO TRUE! Just recently I did another playthrough of Pokemon Yellow on my brother’s original Game Boy colour, loved it the whole time even without the convenience of the speed-up function regularly included in Game Boy emulators, and spent the whole process lamenting the loss of my own see through purple Game Boy from childhood (I think I lent it to my cousin and it never came back… She said something recently about borrowing it for a holiday and it being broken which I KNOW wouldn’t have been the case, they just didn’t know how to blow into the cartridges right! I’m distrustful of the whole thing).

    I wonder if this affective attachment to older technologies would have an unanticipated effect on how humans would interact with any true AI achievment. I mean, we’re attached to our game consoles, we attach ourselves to toys and mechanical dogs… what if once AI came about the only thing we needed to do to stop people from despising it was to add some skeuomorphic features and let them name it or something? Probably an unrealistic thought, but it would seem that we are sentimental beings at heart.

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