Are we becoming machine, or is machine becoming us? Chris Milk once stated that “VR is a machine that makes us more human”, how does that work you say? Well, the potentiality of Virtual Reality as an extension of our reality is being discovered through videos such as Chris Milk’s Syrian refugee camp simulation. What’s interesting is that this simulation is a real place in time, in which the user can jump into and revisit this place again and again and again. Rather than virtual reality be a purely artistic thing, where game designers and graphic designers can sit there and choke the chicken to their own work, the appreciation of this work comes through empathy and pure immersion, and further understanding what the situation actually is, and the severity of it.
But, instead of doing a Syrian refugee camp, I’ll be doing narratives created by homeless people and other demonised demographics in society, creating a through access for them. Arguably people become detached from society because of the lack of access that they have to new technology – an example of this is a smart phone, they all have a GPS which creates an online blueprint, all have the ability to access wireless communications, however if the said person can’t afford a plan, or pre paid credit what is the result? The result is a vine without grapes, a bird without wings: in turn a brick no matter what brand of phone, bereft of any value or practical use.
So, my theory is that 360 degree video can lead to a greater level of connection between the viewer and the subject (VR to LOWSE) – I’m going to develop short films, in which I’ll speak to people who are disconnected from the mobile as an extension of ourselves, and hence the functioning world. With no identity, these people have no story or history, but VR could be the medium to create these narratives for them, in which links them to the higher socioeconomic demographics, on an emotional level. Let’s do this.